--luacheck: ignore function CanWinBeHidden() -- The answer is yes -- Just keep track of the buffer ID local what = "test string" local bufnr = vim.api.nvim_create_buf(false, true) -- TODO: Handle list of lines vim.api.nvim_buf_set_lines(bufnr, 0, -1, true, {what}) local win_id = vim.api.nvim_open_win(bufnr, true, {relative='win', row=3, col=3, width=40, height=3}) vim.api.nvim_win_close(win_id, false) end function CanWinBeReordered() what = "test string" buf_text = vim.api.nvim_create_buf(false, true) buf_border = vim.api.nvim_create_buf(false, true) -- TODO: Handle list of lines vim.api.nvim_buf_set_lines(buf_text, 0, -1, true, {what}) vim.api.nvim_buf_set_lines(buf_border, 0, -1, true, {"====", "", "====="}) win_text = vim.api.nvim_open_win(buf_text, false, {relative='win', row=3, col=3, width=40, height=1}) win_border = vim.api.nvim_open_win(buf_border, false, {relative='win', row=2, col=3, width=40, height=3}) vim.api.nvim_win_close(win_text, false) vim.api.nvim_win_close(win_border, false) current_win_id = vim.fn.win_getid() _ = {vim.fn.win_gotoid(win_text), vim.cmd("sleep 100m"), vim.fn.win_gotoid(current_win_id)} _ = {vim.fn.win_gotoid(win_text), vim.cmd("redraw"), vim.fn.win_gotoid(current_win_id)} end function CanMakeBorders() package.loaded['plenary.window.border'] = nil package.loaded['plenary.popup'] = nil Popup = require('plenary.popup').popup_create("Hello world", { title = "Example", line = 3, col = 3, pos = "topleft" }) end function CanDoTopWin() package.loaded['plenary.window.border'] = nil package.loaded['plenary.window.float'] = nil package.loaded['plenary.popup'] = nil package.loaded['plenary.run'] = nil -- require('plenary.window.float').centered_with_top_win({"hello world", "this is TJ"}) require('plenary.run').with_displayed_output({"This is a comment", "At the top"}, "echo 'hello world'") end