*choosewin.txt* Land on window you choose like tmux's 'display-pane'.

Version: 1.8
Author : t9md <taqumd@gmail.com>
GitHub : https://github.com/t9md/vim-choosewin
==============================================================================
CONTENTS					*choosewin* *choosewin-contents*

Introduction				    |choosewin-introduction|
Mappings				    |choosewin-mappings|
Commands				    |choosewin-commands|
Variables				    |choosewin-variables|
Functions				    |choosewin-functions|
Configuration Example			    |choosewin-example|
Integrations				    |choosewin-integrations|
Bug					    |choosewin-bug|
Todo					    |choosewin-todo|
Changelog				    |choosewin-changelog|

==============================================================================
INTRODUCTION					*choosewin-introduction*

Navigate to the window you choose

This plugin aims to mimic tmux's `display-pane` feature, which enables you to
choose a window interactively.

This plugin should be especially useful when working on high resolution
displays since with wide displays you are likely to open multiple window and
moving around window is a little bit tiresome.

This plugin simplifies window navigation with the following functionality:

	1. Displays window label on statusline or middle of each window
	   (overlay).
	2. Accepts window selection from user.
	3. Navigates to the specified window.

==============================================================================
MAPPINGS					*choosewin-mappings*

<Plug>(choosewin)

==============================================================================
COMMANDS						*choosewin-commands*

*:ChooseWin*
	Choose window interactively

*:ChooseWinSwap*
	Swap current window with the window you have chosen

*:ChooseWinSwapStay*
	Swap current window with the window you have chosen. Your window
	remains unchanged.

==============================================================================
VARIABLES						*choosewin-variables*

[NOTE]
All config options in this section are set in 'autoload/choosewin/config.vim'.

*g:choosewin_statusline_replace*
	Default: 1
	Type: |Number|
	Control whether the window label is shown in the |&statusline|.

*g:choosewin_color_label*
	Default: See 'autoload/choosewin/config.vim'
	Type: |Dictionary|

	Set colors by using the following format:

	{
	  'gui':   [{guibg}, {guifg}, {gui}],
	  'cterm': [{ctermbg}, {ctermfg}, {cterm}]
	}

	You can omit unused colors. So, if you never use Vim in a GUI, you
	don't need to configure the 'gui' field.

	If you only want to set a specific color field, use an empty string
	for the other fields:
>
	let g:choosewin_color_label = { 'gui': ['', 'white'] }
<
	Example~
>
	let g:choosewin_color_label = {
	      \ 'gui': ['ForestGreen', 'white', 'bold'],
	      \ 'cterm': [9, 16]
	      \ }
	let g:choosewin_color_other = {
	      \ 'gui': ['gray20', 'black'],
	      \ 'cterm': [240, 0]
	      \ }
<
*g:choosewin_color_overlay*
	Color of the overlay window label

*g:choosewin_color_overlay_current*
	Color of the overlay window label for the current window

*g:choosewin_color_shade*
	Color of the shading

*g:choosewin_color_label_current*
	Color of the label for the current window/tab. Used in |&statusline|
	and |&tabline|

*g:choosewin_color_other*
	Color of the label padding for window/tab

*g:choosewin_color_land*
	Used to blink the cursor word when navigating to a window

*g:choosewin_blink_on_land*
	Default: 1
	Type: |Number| 0 or 1
	Enable/disable blinking the cursor word when navigating to a window.
	Set to 0 to disable blinking.

*g:choosewin_label*
	Default: 'ABCDEFGHIJKLMNOPQRTUVWYZ'
	Type: |String|

	[NOTE] 'S' and 'X' are intentionally omitted from this list since it's
	used as keymap.

	[CAUTION] Be careful to avoid conflicts with |g:choosewin_tablabel| or
	you won't be able to choose the label you want.

	[NOTE] choosewin ignores character case when matching your label.
	This allows for capitalizing the label and choosing a label with
	minimal key stroke.

*g:choosewin_tablabel*
	Default: '123456789'
	Type: |String|
	[CAUTION] Be careful to avoid conflicts with |g:choosewin_tablabel| or
	you won't be able to choose the label you want.

*g:choosewin_keymap*
	Default: {}
	Type: |Dictionary|

	Used to customize keymap while selecting a window.
	Default keymap is below.

	| Key  | Action     | Description                   |
	| ---- | ---------- | ----------------------------- |
	| 0    | tab_first  | Select FIRST    tab           |
	| [    | tab_prev   | Select PREVIOUS tab           |
	| ]    | tab_next   | Select NEXT     tab           |
	| $    | tab_last   | Select LAST     tab           |
	| x    | tab_close  | Close current tab             |
	| ;    | win_land   | Navigate to current window    |
	| -    | previous   | Naviage to previous window    |
	| s    | swap       | Swap windows               #1 |
	| S    | swap_stay  | Swap windows but stay      #1 |
	| <CR> | win_land   | Navigate to current window    |
	|      | <NOP>      | Disable predefined keymap     |

	[NOTE] #1
	If you select 'swap' again, you will swap with the previous window's
	buffer
	ex) using the default keymap, typing double 's'(ss) swaps with the
	previous window.

	How do you define a keymap?~
	Below is a sample of the keymap configuration.
>
	let s:keymap = {
	      \ '0':     'tab_first',
	      \ '[':     'tab_prev',
	      \ ']':     'tab_next',
	      \ '$':     'tab_last',
	      \ 'x':     'tab_close',
	      \ ';':     'win_land',
	      \ '-':     'previous',
	      \ 's':     'swap',
	      \ 'S':     'swap_stay',
	      \ "\<CR>": 'win_land',
	      \ }
<

	Disabling the default keymap~
	To disable the default keymap, you can use the special action '<NOP>'.
	The key set to '<NOP>' will be deleted (unmapped) from the keytable.

	Customization example~
>
	let g:choosewin_keymap   = {}         " initialize as Dictionary
	let g:choosewin_keymap.m = 'win_land' " Navigate with 'm'
	let g:choosewin_keymap.0 = '<NOP>'    " Disable default 0 keybind
<
*g:choosewin_label_align*
	Default: 'center'
	Type: |String|
	Value: 'right', 'center', 'left'

*g:choosewin_label_padding*
	Default: 3
	Type: |Number|
	Control the padding surrounding the window label.

*g:choosewin_label_fill*
	Default: 0
	Type: |Number|
	Set to 1 to fill the statusline

*g:choosewin_return_on_single_win*
	Default: 0
	Type: |Number|
	Set to 1 to return immediately when the number of windows is 1.

*g:choosewin_overlay_enable*
	Default: 0
	Type: |Number|
	Enable the overlay window caption.

	Trade-off~

	Pro: Easy to spot window label than it on |&statusline|.
	Con:  Too aggressive for merely showing the caption and it's slow.

	What does 'too aggressive' means:
	- Changes buffer temporarily
	  1. Substitutes tabs with space
	  2. Append space to rendering area
	  3. Replaces multibyte chars.
	  4. Appends an empty line to the EOF.
	- Then it highlights the caption font with matchadd()
	- When done, it reverts all changes.

*g:choosewin_overlay_font_size*
	Default: 'auto'
	Type: |String|
	Value: 'auto', 'small', 'large'
	'auto' determines the appropriate font size from the window height.

*g:choosewin_overlay_shade*
	Default: 0
	Type: |Number|
	Enable shading when the overlay window caption is rendered.

*g:choosewin_overlay_clear_multibyte*
	Default: 1
	Type: |Number|
	When the label rendering area includes multiple chars, clear that line
	since multibyte character break the formatting of the font.

*g:choosewin_overlay_shade_priority*
	Default: 100
	Type: |Number|
	Highlight the priority value. This value is passed to matchadd() on
	overlay.

*g:choosewin_overlay_label_priority*
	Default: 101
	Type: |Number|
	Highlight the priority value. This is value passed to matchadd() on
	overlay.

*g:choosewin_hook_enable*  [PLAN_TO_DELETE]
	Default: 0
	Type: |Number|
	Value: 0 or 1

	Set to 1 if you want to use hooks.

*g:choosewin_hook_bypass*  [PLAN_TO_DELETE]
	Default: []
	Type: |List|
	Value: |List| of {hook_point}

	See |choosewin-hook_point| for {hook_point}

*g:choosewin_hook*  [PLAN_TO_DELETE]
	Default: {}
	Type: |Dictionary|
	Values: { '{hookpoint}': {funcref}, ... }

	Used to create a hook at a specific point.

							*choosewin-hook_point*
Available Hook Point~

'filter_window'
	Args: {winnums}
	Type: |List|
	Return: {winnums}

	{winnums}:
		|List| of window numbers from which the user can choose.

	[Example]: show the label for a specific window >
	let s:ignore_filtype = ["unite", "vimfiler", "vimshell", "nerdtree"]

	let g:choosewin_hook = {}
	function! g:choosewin_hook.filter_window(winnums)
	  return filter(a:winnums,
		\ 'index(s:ignore_filtype,
		\   getwinvar(v:val, "&filetype")) == -1' )
	endfunction
<
==============================================================================
FUNCTIONS						*choosewin-functions*

							   *choosewin#start()*
choosewin#start({winnum-list}, [{config}] )
	Return: |List|
	Value:
		chose:  [tabpagenr(), winnr()]
		canceled: []

	{winnum-list}:  Required
		|List| of window number.

	{config}: Optional
		Type: |Dictionary|

		Pass configuration options in the format: { "key": value }.
		The config you passed is merged into default_config,
		See |choosewin#config#get()|.

	API-only parameters~
	The followin config parameters are not provided as global
	configuration variables, so we need to mention them here:

	auto_choose:
		Type: |Number|
		Value: 0 or 1
		Set to 1 to automatically choose a window when there is only
		one candidate window.

	noop:
		Type: |Number|
		Value: 0 or 1
		Set to 1 to not execute window change, but instead return the
		last status of the user's choice.

	[Example]: show the label for a specific window  >
	" win3 => d, win4 => e, char 'f' is silently ignored.
	call choosewin#start([3,4], { 'label': 'def' })
<
	[Example]: automatically choose a window when there is only one
	candidate window. >
	function! s:is_ignore_window(winnr)
	  let ignore_filtype = ["unite", "vimfiler", "vimshell", "nerdtree"]
	  return index(ignore_filtype, getbufvar(winbufnr(a:winnr), "&filetype")) != -1
	endfunction

	let wins = range(1,winnr('$'))
	call choosewin#start(
	      \ filter(wins, '!s:is_ignore_window(v:val)'),
	      \ { 'auto_choose': 1, 'hook_enable': 0 }
	      \ )
<
	[Example]: noop usage
	let choice = choosewin#start(winnums, { 'noop': 1, 'auto_choose': 1 })
	if !empty(choice)
	  let [tab, win] = choice
	  execute 'tabnext' tab
	  execute win 'wincmd w'
	endif

						  *choosewin#config#get()*
choosewin#config#get()
	Return: |Dictionary|
	Get the initial configuration values used by choosewin.  Initial means
	the configuration when choosewin starts, not 'default'.  It respects
	your global variable customizations.

==============================================================================
CONFIGURATION EXAMPLE				    *choosewin-example*
>
	" invoke with '-'
	nmap  -  <Plug>(choosewin)

	" use overlay feature
	let g:choosewin_overlay_enable = 1

	" workaround for the overlay font being broken on mutibyte buffer.
	let g:choosewin_overlay_clear_multibyte = 1

	" tmux-like overlay color
	let g:choosewin_color_overlay = {
	      \ 'gui': ['DodgerBlue3', 'DodgerBlue3'],
	      \ 'cterm': [25, 25]
	      \ }
	let g:choosewin_color_overlay_current = {
	      \ 'gui': ['firebrick1', 'firebrick1'],
	      \ 'cterm': [124, 124]
	      \ }

	let g:choosewin_blink_on_land      = 0 " don't blink at land
	let g:choosewin_statusline_replace = 0 " don't replace statusline
	let g:choosewin_tabline_replace    = 0 " don't replace tabline
<
==============================================================================
INTEGRATIONS						*choosewin-integrations*

If have NERDTree (http://github.com/scrooloose/nerdtree) installed and want
to use it in combination with Choosewin when open files, you can install the
NERDTree Choosewin plugin (https://github.com/weilbith/nerdtree_choosewin-plugin).
It adds this feature to NERDTree by default if Choosewin gets detected.

==============================================================================
BUG							    *choosewin-bug*

==============================================================================
TODO							    *choosewin-todo*

[x] recover poslist properly in overlay mode
[x] disable &lcs-trail adviced by manga-osyo
[x] FIX API-specification
[x] Distinguish original tab so that user never lost while traveling tab.
[x] consider offset for overlay when first colmun is not 1.

==============================================================================
CHANGELOG						*choosewin-changelog*

2015-03-02:
	- [fix] Didn't work properly when number of label are shorter than
	  number of windows.
	- [default_change] 'g:choosewin_overlay_clear_multibyte' is now
	  default enabled.
	- [improve] Overlay font rendering performance improve.
	  Prepare template variables only for used column and line.
	- [improve] Rewrite, cleanup overall program.
	- [enhance] add tab_close action with default keymap 'x'.
2015-01-25:
	- [enhance] now swap don't stay same window, original swap is now 
	  swap_stay.
2015-01-20: v1.5
	- verup again because of document mistake.
2015-01-20: v1.4
	- verup
2015-01-08:
	- [new] land on previous window suggested by @collinpeters
	- [enhance] remove swap virtual keymap, now its incorporate into
	  keymap within choosewin.
	- [new] create 'ChooseWinSwap' command, you don't necessarily need
	  this command since you can choose 'swap' within standard 'Choosewin'
	  command, simply sintax sugar.
	- [improve] now overlay consider offset of |windowcol()|.
2014-09-05:
	- [new] introduce <Plug>(choosewin-swap-again) feature.
2014-09-02:
	- [new] introduce <Plug>(choosewin-swap) feature.
2014-01-15:
	- [new] add 'noop' option for api-only call
	- [new] add hook feature for filter_window before label_show()
	- [new] g:choosewin_active auto set variable intended within
	  &statuline plugin(such as disabling trailing space warning).
2014-01-12:
	- [improve] disable cursorline while overlay
	- [new-feature] now support 'small' font for overlay and configurable
	  size you prefer. By default 'auto' mode determine font size based on
	  winheight(0).
2014-01-11: v1.3
	- [verup] v1.3
	- [improve] provide '<NOP>" special action to disable default keymap.
	- [improve] greatly improve overlay rendering with new pattern
	  compilation x2 faster now.
2014-01-10:
	- [improve] disable trailing white space highlight internally.
	- [improve] performance and effectiveness improve by avoiding
	  unnecessary append blankline.
	- [improve] treat first_path() case as consistent manner.
	- [improve] eliminate invalid window at initial phrase
2014-01-09: v1.2
	- verup
2014-01-09: v1.1
	- [improve] now undo history cleared when undolist is empty.
	- [improve] recover poslist properly in overlay mode
	- [bugfix] for buffer buftype=nowrite,nofile, buffer was not recovered
	  since &modified flag is ignored.
2014-01-08: v1.0
	- [improve] Add multibyte workaround.
	- [improve] now overlay not break since &conceallevel = 0 temporarily
	- [bugfix] validate valid winnum and number of label
	- [improve] disable fold, wrap, list advised by manga-osyo.
	- [improve] separate keymap variable
	- [bugfix] properly clear label on tabswitch
	- [refactor] and stabilize
2014-01-06:
	- [bugfix] Number of tab exceed length of |g:choosewin_tablabel| cause
	  error.
	- [bugfix] Experimental overlay caption break redo history.
	  now, keep undolist with |:rundo|, |:rundo|.
2014-01-03:
	- [improve] cleanup highlight management.
	- [new] add experimental overlay window caption.
2013-12-31:
	- [bugfixed] Number of tab exceed length of |g:choosewin_tablabel|
	  cause error.
	- [new-feature] last four char for |g:choosewin_tablabel|is used for
	  special tab excursion.
	- [bugfix] choosing tab and <Esc> don't revert original tab.
2013-12-29:
	- now blinking cursor word at land so that easy to spot cursor.
	- [api-change] add auto-choose optional args for choosewin#start()
	  suggested by hrsh7th
2013-12-28: v0.8
	- now can choose tab inspired number of advice by manga-osyo
2013-12-28: v0.6
	- cleanup
	- now independent from &statusline plugin( such as ezbar )
2013-12-21: v0.1
	- initial release

==============================================================================
vim:tw=78:ts=8:ft=help:norl: