function! SpaceVim#layers#games#plugins() abort let plugins = [] call add(plugins, ['wsdjeg/vim2048', {'merged' : 0}]) return plugins endfunction function! SpaceVim#layers#games#config() abort let g:_spacevim_mappings_space.g = {'name' : '+Games'} call SpaceVim#mapping#space#def('nnoremap', ['g', '2'], 'call vim2048#start()', '2048-in-vim', 1) endfunction