--============================================================================= -- hsv.lua --- -- Copyright (c) 2019-2024 Wang Shidong & Contributors -- Author: Wang Shidong < wsdjeg@outlook.com > -- URL: https://spacevim.org -- License: GPLv3 --============================================================================= local M = {} local color = require('spacevim.api.color') local util = require('cpicker.util') local hue = 0 local saturation = 0 local value = 0 M.color_code_regex = [[\shsv(\d\+,\s\d\+%,\s\d\+%)]] local function on_change_argv() return 'hsv', {hue, saturation, value} end function M.buf_text() local rst = {} local h_bar = util.generate_bar(hue, '+', 360) local s_bar = util.generate_bar(saturation, '+') local l_bar = util.generate_bar(value, '+') table.insert(rst, 'HSV: H: ' .. string.format('%4s', math.floor(hue + 0.5)) .. ' ' .. h_bar) table.insert( rst, ' S: ' .. string.format('%3s', math.floor(saturation * 100 + 0.5)) .. '% ' .. s_bar ) table.insert( rst, ' V: ' .. string.format('%3s', math.floor(value * 100 + 0.5)) .. '% ' .. l_bar ) return rst end function M.color_code() return ' =========' .. string.format( ' hsv(%s, %s%%, %s%%)', math.floor(hue + 0.5), math.floor(saturation * 100 + 0.5), math.floor(value * 100 + 0.5) ) end local function increase_hsl_h() if hue <= 359 then hue = hue + 1 elseif hue < 360 then hue = 360 end return on_change_argv() end local function reduce_hsl_h() if hue >= 1 then hue = hue - 1 elseif hue > 0 then hue = 0 end return on_change_argv() end local function increase_hsl_s() if saturation <= 0.99 then saturation = saturation + 0.01 elseif saturation < 1 then saturation = 1 end return on_change_argv() end local function reduce_hsl_s() if saturation >= 0.01 then saturation = saturation - 0.01 elseif saturation > 0 and saturation < 0.01 then saturation = 0 end return on_change_argv() end local function increase_hsl_v() if value <= 0.99 then value = value + 0.01 elseif value < 1 then value = 1 end return on_change_argv() end local function reduce_hsl_v() if value >= 0.01 then value = value - 0.01 elseif value > 0 and value < 0.01 then value = 0 end return on_change_argv() end function M.increase_reduce_functions() return { { increase_hsl_h, reduce_hsl_h }, { increase_hsl_s, reduce_hsl_s }, { increase_hsl_v, reduce_hsl_v }, } end function M.on_change(f, code) if f == 'hsv' then return end hue, saturation, value = color[f .. '2hsv'](unpack(code)) end return M