190 lines
3.3 KiB
Plaintext
Executable File
190 lines
3.3 KiB
Plaintext
Executable File
# #import <...>
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snippet imp
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#import <${1:Cocoa/Cocoa.h}>${2}
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# #import "..."
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snippet Imp
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#import "${1:`Filename()`.h}"${2}
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# @selector(...)
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snippet sel
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@selector(${1:method}:)${3}
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# @"..." string
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snippet s
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@"${1}"${2}
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# Object
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snippet o
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${1:NSObject} *${2:foo} = [${3:$1 alloc}];${5}
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# NSLog(...)
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snippet log
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NSLog(@"${1}"${2});${3}
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# Class
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snippet objc
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@interface ${1:`Filename('', 'object')`} : ${2:NSObject}
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{
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}
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@end
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@implementation $1
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- (id) init
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{
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if (self = [super init])
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{${3}
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}
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return self;
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}
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@end
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# Class Interface
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snippet clh
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@interface ${1:`Filename('', 'object')`} : ${2:NSObject}
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{${3}
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}
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${4}
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@end
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# Class Implementation
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snippet clm
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@implementation ${1:`Filename('', 'object')`} : ${2:NSObject}
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- (id)init
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{
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if ((self = [super init]))
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{$0
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}
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return self;
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}
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@end
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# Interface
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snippet int
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@interface
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${1}
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@end
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# Implementation
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snippet impl
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@implementation
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${1}
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@end
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snippet ibo
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IBOutlet ${1:NSSomeClass} *${2:$1};
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# Category
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snippet cat
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@interface ${1:NSObject} (${2:Category})
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@end
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@implementation $1 ($2)
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${3}
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@end
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# Category Interface
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snippet cath
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@interface ${1:NSObject} (${2:Category})
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${3}
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@end
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# NSArray
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snippet array
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NSMutableArray *${1:array} = [NSMutable array];${2}
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# NSDictionary
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snippet dict
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NSMutableDictionary *${1:dict} = [NSMutableDictionary dictionary];${2}
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# NSBezierPath
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snippet bez
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NSBezierPath *${1:path} = [NSBezierPath bezierPath];${2}
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# Method
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snippet m
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- (${1:id})${2:method}
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{
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${3:return self;}
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}
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# Method declaration
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snippet md
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- (${1:id})${2:method};${3}
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# IBAction declaration
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snippet ibad
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- (IBAction)${1:method};${2}
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# IBAction method
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snippet iba
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- (IBAction)${1:method}
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{
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${2}
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}
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# awakeFromNib method
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snippet wake
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- (void)awakeFromNib
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{
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${1}
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}
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# Class Method
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snippet M
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+ (${1:id})${2:method}
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{${3}
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return nil;
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}
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# Sub-method (Call super)
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snippet sm
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- (${1:id})${2:method}
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{
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[super $2];${3}
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return self;
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}
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# Method: Initialize
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snippet I
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+ (void) initialize
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{
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[[NSUserDefaults standardUserDefaults] registerDefaults:[NSDictionary dictionaryWIthObjectsAndKeys:
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${1}@"value", @"key",
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nil]];
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}
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# Accessor Methods For:
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# Object
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snippet objacc
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- (${1:id})${2:thing}
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{
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return $2;
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}
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- (void)set$2:($1)${3:new$2}
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{
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[$3 retain];
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[$2 release];
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$2 = $3;
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}${4}
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# for (object in array)
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snippet fora
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for (${1:Class} *${2:Object} in ${3:array}) {
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${4}
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}
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snippet forarray
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unsigned int ${1:object}Count = [${2:array} count];
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for (unsigned int index = 0; index < $1Count; index++) {
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${3:id} $1 = [$2 $1AtIndex:index];
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${4}
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}
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# IBOutlet
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# @property (Objective-C 2.0)
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snippet prop
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@property (${1:retain}) ${2:NSSomeClass} *${3:$2};${4}
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# @synthesize (Objective-C 2.0)
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snippet syn
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@synthesize ${1:property};${2}
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# [[ alloc] init]
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snippet alloc
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[[${1:foo} alloc] init]${2};${3}
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# retain
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snippet ret
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[${1:foo} retain];${2}
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# release
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snippet rel
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[${1:foo} release];
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${2:$1 = nil;}
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# autorelease
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snippet arel
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[${1:foo} autorelease];
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# autorelease pool
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snippet pool
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NSAutoReleasePool *${1:pool} = [[NSAutoReleasePool alloc] init];
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${2:/* code */}
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[$1 release];
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# Throw an exception
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snippet except
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NSException *${1:badness};
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$1 = [NSException exceptionWithName:@"${2:$1Name}"
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reason:@"${3}"
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userInfo:nil];
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[$1 raise];
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